Podcast

Episode 15: James and Per talk to Dave

This podcast is episode 4 of 6 recorded at UXLx 2012

During the lunch break of day 2 here at UXLx 2012 Per and James talked to Dave Gray, one of the co-authors of Gamestorming and one of the workshop holders here yesterday morning.

As well as talking to Dave about his workshop and preparation for it, we also got a few tips of gamestorming techniques that we as web and UX people could find useful.

In the second part of the show, we give you a few quick impressions from this mornings workshops.

(Listening time: 19 minutes)

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Episode 14: James and Per give a lecture

This podcast is episode 3 of 6 recorded at UXLx 2012

The afternoon of the first day of UXLx has included 2 lightning talks followed by a three hour workshop lecture. James and Per give you a quick run down and also talk about how workshops should be workshops.

(Listening time: 12 minutes)

Episode 13: James and Per cross channel gamestorm

This podcast is episode 2 of 6 recorded at UXLx 2012

It’s the end of the first morning here at #uxlx and we’ve got our first workshops under out belts. James took part in David Gray’s Gamestorming session whilst Per took part in Peter Morville’s Cross-Channel Strategy workshop.

Here’s our initial thoughts from right after lunch…

(Listening time 9 minutes)

Episode 12: James and Per conquer Garageband at UXLx

This podcast is episode 1 of 6 recorded at UXLx 2012

This week we are recording from UXLx in Lisbon Portugal. We are planning to record a number of podcasts and cover both the workshops on Wednesday and Thursday and then the conference day on Friday.

Episode 12 comes from James and Per’s hotel room at the Trip Oriente. We had quite a fight with Garageband and our new microphones, but eventually, hungry and tried we got it all to work.

(Listening time: 9 minutes)

Episode 10: James and Per practice Feng GUI

In Episode 9 of UXPodcast one of the topics we discussed was simulated eye tracking. In this episode, James and Per dedicate the entire show to discussing attention simulation tools. These are tools that use algorithms to analyse your website (or other visual media) to work out which part may attract attention.

After one failed attempted due to us missing that Tel Aviv changed to summer time, we’re were finally joined for this episode over Skype by Rafael Mizrahi, CEO of web based attention and attraction analysis tool Feng GUI.

We look into what the tool is, what it’s now, and importantly, in what situations it would it be useful to use it?

(37 minutes total listening time)

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Episode 9: Per and James hack your passw0rd

In this month’s episode of UXPodcast James Royal-Lawson and Per Axbom take four recent finds from their digital travels and discuss them.

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Episode 7: Responsive web design

In this month’s episode of UX Podcast James Royal-Lawson and Per Axbom talk about the darling of 2011 – responsive web design – what is it? what are the benefits? What are the pitfalls? Is responsive web design the ultimate solution to web design? or is it, in many ways, a step backwards?

(Listening time: 21 minutes)

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Episode 6: There’s a disturbance in the force

In this month’s episode of UXPodcast James Royal-Lawson and Per Axbom are joined by Christopher McCann to talk about the UX Community – or lack of it. What is UX? What is it that UXers do? Why does nobody understand us? How can we make UX more understood? Where is the silver bullet? The ride is spinning so fast, how do we avoid being thrown off?

(Listening time: 29 minutes)

References

Episode 5: The truth about gamification

In this month’s episode of UXPodcast James Royal-Lawson and Per Axbom are joined by Jesper Bylund to talk about gamification. What is gamification? is it a buzzword, or just marketing? Can anything be gamified? Can a podcast be gamified?

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Episode 4: Stop producing crap!

This month’s episode of UXPodcast with James Royal-Lawson and Per Axbom discusses the quality of websites and digital activities –
Why do so many end up being below par?
Why do some end up being great?
What can we do raise the quality of the web stuff we make and run?

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Episode 2: Offline meets online

This month’s episode of UXPodcast with James Royal-Lawson and Per Axbom talks about when offline meets online – stories and examples highlighting how attempts at connecting the two often fail as well as suggestions as to how to improve your chances of succeeding.

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Episode 1: Search

This month’s episode of UXPodcast with James Royal-Lawson and Per Axbom talks about Search – its complexity and shortcomings, its evolution, and how we can deal with that evolution.

In part one – Does search work? With the introduction of social and blended search, It’s become more complex than ever to comprehend. We take a dive into that complexity, as well as it’s problems and limitations.

In part two – The evolution of searching. With social search, humans are back in the centre of search once again. We look at “T-shaped” people (with broad knowledge and a deep speciality), specialised search, and sharing relevant content on the crest of the wave.

In part three – the good will prevail. We talk about the importance of gardeners, curators, sneezers – “T-shaped people”, microformats, and give some practical tips for understanding search and how you no longer “get away with being shit”.

(Listening time, 28 minutes)

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Pilot show: UXLx 2011

This podcast is episode 1 of 1 recorded at UXLx 2011

In this the first ever episode of UXPodcast with James Royal-Lawson and Per Axbom we talk about User Experience Lisbon 2011. Which was a UX conference held in Portugal between the 10th and the 13th May 2011.

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