Show notes
Lindsey Aitchison, spacesuit designer at NASA, joins us at From Business To Buttons to talk about the challenges and process of designing the equipment astronauts need to wear in order to survive and work in space and other extra-terrestrial environments.
We reflect on the similarity between “space” design and “regualar” digital design. We talk about prototyping of spacesuits, working iteratively and modular. Lindsey also shares how they share knowledge within their design community.
“part of learning is failing.”
Lindsey Aitchinson
Episode 213: Spacesuit design with Lindsey Aitchison from @NASA https://t.co/6Oi28dwRgI #fbtb19 #ux #podcast pic.twitter.com/12jaD4LgcX
— UX Podcast (@uxpodcast) June 22, 2019
(Listening time: 38 minutes, transcript)
References:
- Machine generated transcript of episode 213
- Interview with Lindsey on NASA’s website
- Video of Lindsey’s talk at FBTB
- Have you got what it takes? BBC Astronaut contest
- IIS EMU, Sokol suit, Orlan, ACES. Space suit models (Wikipedia)
- MIT, shrink-wrapping spacesuits
- New car smell (new spacesuit smell)
- Picking up a hammer on the moon
- Episode 25: Make it so – lessons from Sci-fi in interface design
- Cover art photo courtesy of InUse
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