Prototyping doesn’t need to be limited to screens and pages. Making physical prototypes with electronics isn’t as complicated as it perhaps sounds. Kathryn McElroy joins us to talk about being a multi-modal designer, bridging the gap between physical and digital, you can think beyond the screen and consider the experience from a broader perspective.
internet of things
James, Per and Danwei open the video channels for the 7th UX Podcast Listener phone-in. On a warm Friday afternoon in June we took questions and calls from listeners. We’ve extracted some highlights from the 2-hour live session and condensed them into this regular 30 minute episode.
The topics covered in this listener phone-in were: Guerrilla research, ridiculous services you wish didn’t exist, and finding work.
We talk to Amber Case, cyborg anthropologist and UX designer. We chat about the ideas expressed in Amber’s popular TED talk “We are all cyborgs now” before turning our attention to the notion of calm technology.
More and more things are demanding more and more of our attention. Everything beeps, flashes, vibrates or notifies. With the onslaught of the internet of things, this is at great risk of getting worse quickly.
As designers, we now need to learn how tackle the challenge of ubiquitous computers and devices competing for human attention
(Listening time 41 minutes, transcript)
— UX Podcast (@uxpodcast) March 18, 2016