therapy

#275 VR in Healthcare with Almira Osmanovic Thunström

Virtual reality has had its big breakthrough in the gaming world, but what applications for this technology are there in helping the wellbeing of people who are ill? Almira Osmanovic Thunström is a Business Developer and Doctoral Researcher at Sahlgrenska University Hospital. She has spent years conducting research within the fields of AI and VR for healthcare and psychiatry in particular. She’s been figuring out what works, what the dangers are and how truly powerful these headsets can be when it comes to penetrating our perceptions of reality.

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#237 User research during a pandemic with Mar Murube

Mar Murube joins us to talk about the experience of interviewing vulnerable people during the Covid-19 pandemic and what we can do to help ourselves and those being interviewed.
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#186 Augmented reality with Boon Sheridan

This podcast is episode 2 of 7 recorded at UXLx 2018

In the summer of 2016, Boon Sheridan started noticing people gathering outside his home, staring at their phones. Pokemon Go had launched and Boon’s converted church was a Gym. This was Boon’s introduction to the game and how it made use of Augmented Reality.

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#142 Presumptive design & Explaining yourself with Leo Frishberg & Lou Rosenfeld

We don’t generally have a problem considering objects from the past. Speculating about what they are and how they might have been used. We could look at artefacts from the future in a similar manner. We talk to Leo Frishberg about presumptive design and how you can use that as a provocative design research tool.

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