wearables

#199 Physical prototypes with Kathryn McElroy

This podcast is episode 7 of 7 recorded at UXLx 2018

Prototyping doesn’t need to be limited to screens and pages. Making physical prototypes with electronics isn’t as complicated as it perhaps sounds. Kathryn McElroy joins us to talk about being a multi-modal designer, bridging the gap between physical and digital, you can think beyond the screen and consider the experience from a broader perspective.

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#114 Zero UI with Andy Goodman

One of the problems with user interfaces is that it often feels like we’re serving the machines rather than them serving us. They demand so much care and need so much attention.

We are joined by Andy Goodman to talk about Zero UI and the challenges that lie ahead for us in regard to user interfaces. The movement of the UI away from the device. In a thought-filled show we also touch upon artificial intelligence, machines understanding context, wearables, filter bubbles, batteries and robot cars.

(Listening time: 49 minutes)

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#105 Content, sensory experiences & linked data with Nicole Fenton, Alastair Somerville & Mike Atherton

A triple set of interviews with Nicole Fenton, Alastair Somerville and Mike Atherton recorded at UXLx 2015.  Nicole is an editor, writer, content strategist. Alastair is a specialist in sensory cognition and accessibility. Mike is a user experience designer and information architect.
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Interview with @acuity_design at #UXLx 2015

This podcast is episode 1 of 8 recorded at UXLx 2015

We talked to Alastair Somerville at UXLx 2015. Alastair is a specialist in sensory cognition and accessibility and held a workshop on day one called Designing wearable experiences. Amongst other things we chat about sensory experiences and about how accessibility settings can help us deal with cognitive load.
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