By and large our focus in recent times has been on websites and apps, but increasingly we are going to be asked to design things in physical contexts; terminals, IoT devices, lifts. We talk to Kevin Cannon about ergonomics and UX design – The meeting point of traditional UX and industrial design.
One of the biggest things in ergonomics is accessibility – making interfaces and screens accessible for a wide range of users. We discuss distance to screens and the idea of “three reads”, prime pixels and prime edges and the importance of prototyping – trying things out for yourself.
(Listening time: 33 minutes)
— UX Podcast (@uxpodcast) August 17, 2018
- Kevin’s website
- Ergonomics for UX Designers – Blog post by Kevin
- Fitt’s law (Wikipedia)
- Prime pixels
- Guerrilla Ergonomics Testing – Video of Kevin testing an in-car prototype
- CSS measurements
- Episode #188: Designing elevators with Reetta Ranne and Jussi Hiltunen
- Get in touch: email@example.com
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