Show notes

This podcast is episode 3 of 4 recorded at UXLx 2018

By and large our focus in recent times has been on websites and apps, but increasingly we are going to be asked to design things in physical contexts; terminals, IoT devices, lifts. We talk to Kevin Cannon about ergonomics and UX design – The meeting point of traditional UX and industrial design.

One of the biggest things in ergonomics is accessibility – making interfaces and screens accessible for a wide range of users. We discuss distance to screens and the idea of “three reads”, prime pixels and prime edges and the importance of prototyping – trying things out for yourself.

(Listening time: 33 minutes)

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