By and large our focus in recent times has been on websites and apps, but increasingly we are going to be asked to design things in physical contexts; terminals, IoT devices, lifts. We talk to Kevin Cannon about ergonomics and UX design – The meeting point of traditional UX and industrial design.
One of the problems with user interfaces is that it often feels like we’re serving the machines rather than them serving us. They demand so much care and need so much attention.
We are joined by Andy Goodman to talk about Zero UI and the challenges that lie ahead for us in regard to user interfaces. The movement of the UI away from the device. In a thought-filled show we also touch upon artificial intelligence, machines understanding context, wearables, filter bubbles, batteries and robot cars.
(Listening time: 49 minutes)
— UX Podcast (@uxpodcast) November 27, 2015
- Episode 103 Linkshow – What is Zero UI
- Fast Company article by John Brownlee
- Andy’s Zero UI presentation from SolidCon (Video)
- Andy’s Zero UI Slidedeck
- Featured image: TEDxMadrid 2011 (cropped to 1:1)