S02E04 (#314). Sci-fi and AI. Over a decade on from our first chat with Chris and Nathan, after the publishing of their book Make It So – Interaction Design Lessons from Science Fiction, Per and James found themselves with the opportunity at UXLx to talk to Chris and Nathan again. Our conversation starts with AI in the context of Sci-fi interfaces, then progresses into a discussion of AI more generally.
This is part 2 of highlights from our 8th UX Podcast Listener phone-in. On a dark December afternoon James, Per and Danwei gathered in Studio Axbom to chat and take calls from you, the listeners for a 2-hour live show.
We discuss living in a VR world, chatbots and suicide prevention, mentoring and getting into UX after your studies. Read More
Don Norman is without a doubt one of the most influential voices within the UX and design industry and also the cognitive sciences. Don produced some of the earliest literature about human-centered design within the digital space – he also coined the term “user experience” whilst working at Apple.
In part 2 of our conversation with Don, we talk about whether technology is making us dumber or smarter, living with complexity, as well as AI, agents and their role in the future of healthcare. Don also ponders our “Heptascale challenge” questions. Read More
James, Per and Danwei open the video channels for the 6th UX Podcast Listener phone-in. On a Friday afternoon in March we took questions and calls from listeners. We’ve pulled out the highlights from the live session and made them into 2 separate episodes.
The topics covered in part 1 of this two-part phone-in are AI, conducting international research, product management and UX, Material design and trends of 2016, and Micro v Macro UX. Read More
Spawned from his keen interest in sci-fi interfaces Chris Noessel is passionate about the concept of agentive technology; computers doing things on our behalf. Computers may do things we don’t want to do or ourselves, things we don’t know how how to do or things we’ve never done before. The trick of course is for the computers to butt in at the right time.